Blender 2.80 By Max With Blender 2.80 now launched, we’re taking a fresh look at performance across the latest hardware, including AMD’s latest Ryzen 3000-series CPUs and Navi GPUs, as well as NVIDIA SUPER cards. That includes both CPU and GPU testing with the Cycles renderer, GPU testing with Eevee, and viewport performance with LookDev. Blender 2.80 CPU, GPU & Hybrid Rendering Performance Since Blender 2.80 came out of beta a couple of weeks ago, we’ve been working on wrapping-up some performance testing with the help of a dozen or so CPUs and GPUs. As with our look at beta performance a few months ago, we want to find out what hardware gets the job done the quickest, and also figure out which hardware will offer the best value for the dollar overall. Blender 2.80 might be a minor version bump over 2.79, but the reality is that this is such a massive update, it could have been called 3.0. From a performance perspective, what we care about for our testing is